Struct Triangle
- Namespace
- RichHudFramework.UI.Rendering
- Assembly
- RichHudClient.dll
Represents a 2D triangle defined by three points. Used primarily for texture coordinate (UV) mapping or screen-space geometry.
public struct Triangle
Constructors
Triangle(Vector2, Vector2, Vector2)
public Triangle(Vector2 Point0, Vector2 Point1, Vector2 Point2)
Parameters
Fields
Point0
public Vector2 Point0
Field Value
Point1
public Vector2 Point1
Field Value
Point2
public Vector2 Point2