Namespace RichHudFramework
Classes
- AggregateException
Aggregates multiple exceptions into a single exception with a combined message. Used by RichHudFramework.TaskPool for clean error reporting when parallel tasks fail.
- KnownException
Marks an exception as expected/known (e.g., failed file load, invalid user data). Allows the framework to distinguish between bugs and recoverable errors.
- ListPoolPolicy<T>
IPooledObjectPolicy<T> implementation specialized for List<T>. Reuses lists by calling Clear() instead of allocating new ones.
- MathUtils
Mathematical utilities, particularly work-arounds for missing BitConverter functionality in Space Engineers mod API.
- ObjectPool<T>
Simple, non-thread-safe object pool backed by a List<T>. Reduces allocations for frequently created/disposed reference types.
- PooledObjectPolicy<T>
Delegate-based implementation of IPooledObjectPolicy<T>.
- StringBuilderPoolPolicy
IPooledObjectPolicy<T> implementation for StringBuilder. Reuses instances by clearing them instead of allocating new ones.
- Utils.Color
Utilities for parsing and formatting Color values from/to strings. Supports common formats such as "255,255,255", " 100, 50, 0 ", or "128,64,32,255".
- Utils.Debug
Debugging and runtime assertion utilities.
- Utils.ProtoBuf
Safe wrappers around Space Engineers' built-in ProtoBuf serialization utilities. Catches exceptions and returns them as KnownException instead of letting them propagate.
- Utils.Xml
Safe wrappers around Space Engineers' built-in XML serialization utilities. Exceptions are caught and returned as KnownException rather than thrown.
Interfaces
- IIndexedCollection<T>
Minimal interface for any indexed collection exposing a count and an indexer.
- IPooledObjectPolicy<T>
Defines the creation and reset behavior for objects managed by an ObjectPool<T>.
Delegates
- EventHandler
Represents a method that will handle an event, similar to System.EventHandler.
For input or value change events on UI elements, the sender will usually be InputOwner.