Struct FlatQuad
- Namespace
- RichHudFramework.UI.Rendering
- Assembly
- RichHudClient.dll
Represents a 2D quadrilateral defined by four points. Used for both screen-space geometry definitions and texture coordinate (UV) mapping.
public struct FlatQuad
Constructors
FlatQuad(Vector2, Vector2, Vector2, Vector2)
public FlatQuad(Vector2 Point0, Vector2 Point1, Vector2 Point2, Vector2 Point3)
Parameters
Fields
Point0
public Vector2 Point0
Field Value
Point1
public Vector2 Point1
Field Value
Point2
public Vector2 Point2
Field Value
Point3
public Vector2 Point3