Table of Contents

Struct FlatQuad

Namespace
RichHudFramework.UI.Rendering
Assembly
RichHudClient.dll

Represents a 2D quadrilateral defined by four points. Used for both screen-space geometry definitions and texture coordinate (UV) mapping.

public struct FlatQuad

Constructors

FlatQuad(Vector2, Vector2, Vector2, Vector2)

public FlatQuad(Vector2 Point0, Vector2 Point1, Vector2 Point2, Vector2 Point3)

Parameters

Point0 Vector2
Point1 Vector2
Point2 Vector2
Point3 Vector2

Fields

Point0

public Vector2 Point0

Field Value

Vector2

Point1

public Vector2 Point1

Field Value

Vector2

Point2

public Vector2 Point2

Field Value

Vector2

Point3

public Vector2 Point3

Field Value

Vector2